Is the tremor destroying the young people in the Chinese sector?

Is the tremor destroying the young people in the Chinese sector?

Short videos, games and drugs are not very different from drug addiction, and even worse, they are legitimate.

If a person is stuck in it for a long time, it may be one of the coolest and most invisible ways of dying in the new age, making you happy and unwittingly useless, slowly unable to concentrate for long periods of time, fatigue and irritating as you dry up.

Did you notice the problem of having a person sit on the couch and read a serious book, like a ghost in his home, in whatever position he was reading, lying on the couch and playing with his cell phone? A person who spends three hours in a cinema feels very happy, but if he stays three hours watching Monetary Finance or China Rising, it is estimated that the vast majority of people, like me, quickly begin to fall into self-doubt, to pick up their mobile phones, brush their trust circle, and look at microblogging, and see if the price of what is in the poignant car is down.

When I first graduated from the Academy, I met a great man, who was an expert in the field of space engines and, more importantly, who understood the economic, historical, financial and other fields very well. In addition, he has a great deal of research on stock and gold, and he usually writes stock reviews. He’s basically on the loose. When we went on a business trip abroad, I spent the whole season on the plane chasing the bloodthirsty forensic doctor; he read the book and wrote two articles. By the time he arrived at the hotel, the user had already called the money.

I asked him if reading and writing was as easy for him as breathing. He said that it was more disgusting than roach-eating, but his father had taught him, since he was a child, to do things like roach-eating, to get used to it and to gain a certain social advantage over time, which in turn was cumulative and widening. Sets can spread and skills can be learned, but such long-term, large-scale accumulation cannot be quickly mastered.

I asked him why I felt busy. I didn’t have time.

He taught me a way to find a piece of paper, write it down, write down the start time, see what’s been going on all day. And then I did what he said, and after that, I didn’t have the face to say I was busy. Let’s see where the time goes.

I also read an article that says that 90% of people who say they’re busy are busy, and 10% are busy.

I’ve been thinking about this for years, and I used to feel like I’ve been working so hard that I don’t have any talent. After that, I got to know the talent again.

And I don’t approve of the term “interest,” because everyone has the same interest, eating and having fun. It’s a very problematic thing to do what you’re interested in. What if everyone, like me, is so mean and boring that they don’t want to do it, except for cheap and boring? Nothing?

I’ve observed that most of the good people are actively looking for abuse, like every “social person” doing something that’s useful, but not cool. If that idea was in turn the path of depravity, it would always do what it wanted to do, and it would be useless to leave nothing behind.

I can’t say what everyone likes is useless, but what most people like is not.

It’s over all night while one plays a game, but he can’t hold on to a serious book for half an hour. I’m not sure.

Humankind has experienced a long and slow development of millions of years, with modern civilization only 200 years old, that is, our heads have remained in ancient times, but the body has entered modern times.

What good is modern? The greatest benefit is that basic human needs can be fully met in a reliable country.

For example, humans are born to love sweetness. But unlike you all think, the whole human age has been very short of sweeteners, and in ancient times sugar is a noble thing, in both East and West. Later, when the Spanish discovered sugar cane in the Americas, and then took millions of black slaves to grow sugar cane, Europe began to lack sugar, and since then it had gone crazy about sugar. You can all try some of Europe’s more special sweets, which are actually the same and very sweet, because once the nobles were more sweet than each other.

After entering the twenty-first century, the problem was solved on both the East and the West, and sugar prices declined again, and now they are largely available without restrictions.

You like sugar, so you eat it well, and the producers mention all the sugar in their diets to a human favorite, about 10 percent of the quality of food, but it’s easy to eat a lot of health problems. If you’ve been to America, the first impression is basically a bunch of fat people on the street who can’t even walk. Many cars in the United States have ramps, so fat people can slide up in electric wheelchairs.

Besides sugar is addictive, there are games addictive. The growing influence of the game on society as a whole is also an indisputable fact, as is the entertainment that we know well. Each game itself is carefully designed, and the details of the game are based on the comfort control area in the human brain. The game is basically designed according to three principles: fast, intermittent, and constantly changing emotional types.

The game is designed so that every once or two minutes, it’s like a drug-abuse, a shot, a break, a break. My college classmates spent the longest two days and two nights playing “The Island Crisis,” and he passed out in one of his games with low blood sugar, and no one on the scene knew how to save them, almost killing them.

The general entertainment programs, such as ensembles, small items, sound, etc., are designed in accordance with this logic, similar to the design principles of the game. It’s really nice to be there, but it’s the director, the actor, and so on, and it’s the end of it. It’s the end of it. It’s the end of it.

People say, “Five minutes, two hours.” The little video of the tremors was also released repeatedly by the “directors” of the tremors.

When you watch a lot of entertainment shows, family disputes, etc., you slowly find the same pattern, because there are so many elements that can trigger human joy. The new model has been developed very slowly, and most of these programmes have been introduced from Europe and the United States or South Korea, far short of the demand for consumption.

In ancient times, people’s lives were boring, and in the end there were only one or two opportunities for entertainment, and even the palace could not sing every day. It’s different now. You can do better than the ancient emperors if you want. All kinds of fun every day, playing PS4 in the morning, playing XBOXb in the afternoon, watching movies at night and having other entertainment packages in the morning. A man can play hard every day for a year. A qualified Japanese gaming houseboy can live a lifetime without love and be happy to cut off his children.

Of course, I don’t think there’s a problem with the game itself, and I’ve had a game addiction until college, until recently. But everything is fair.

There was a very famous experiment, and the mouse had an electrodes attached to its brain, and it would just step on a pedal, and it would stimulate its reward hub, and it would be cool. The mouse later found this source of joy and then went on foot, couldn’t even eat, then starved.

There is also a system of incentives in the human brain that makes you feel better when you do something, so that you can increase the rate of survival, for example, when you like sweets, and when you eat sweets, you can trigger the system of incentives, and you can regularly pursue sweet food.

Again, as men generally prefer killing, because the genes that hate killing have a competitive advantage in millennia of evolution, the originals who love killing have been suppressed by modern society, because cutting people off is against the law, but in the game they are free to play — many, like rats, do it through entertainment and games, and they don’t starve to death, but they do it for a long time. It’s like human resistance, like people who often drink coffee are barely responding to low-calcose drinks such as Coke, and like people who often use drugs at increasing doses to sustain happiness.

These may not be obvious to individuals, but it is clear at the group level. There are special comparative experiments abroad, in which it is found that people with long-term obsession with games perform poorly in long-term assignments.

There is a topic on the Internet that has been on the table for some time: the state seems to be making play addiction a psychosis. There’s hardly anyone on the Internet to agree with that. They don’t seem to see what it means to be an addiction to games, the kind of people in their head who think about games all the time, but they can’t live a normal life in the real world, 24 hours a day, but they’re asleep, and they’re playing games, and they’re completely out of school and work. It’s not a psychotic thing, is it?

Of course, I’m not saying so much about playing games, and half of my best experiences are in games. I am against the obsession.

The drug function is to excite the brain and create pleasure through drugs. Modern play and entertainment programmes do this through visual hearing.

The People’s University has studied the “dinners” in depth, and they have published a doctoral thesis, which suggests two types of the meals:

The first is the kind of fans who are willing to pay a lot of money to see an idol concert, to buy something around their idols and to make their idols worth more business. This is a relatively small but critical one, which is called a restaurant generator;

The second category, which is also very zealous in normal times, but which is not very expensive, is the fact that everything he/she sees in idols, increases their visibility, hits, and indirectly adds to their commercial value, which is called “dry-batteries.”

The old model and philosophy of education, which wanted everyone to be talented, was a good idea in itself, but it was unrealistic to think rationally, and society was pyramid-shaped, and that was all there was. The old model cost a lot of money, and a lot of people aren’t happy, because you’ve taken everyone to the top, and then less than 5% go to the top.

Over the years, our education has apparently been “diversion,” similar to that of Germany or the United States, in order to make people aware of their position in advance, to get into a role ahead of time, to make it unnecessary for everyone to go to college, and to make it possible for everyone to become more visible, low-cost and pragmatic.

In this context, the “early diversion” becomes obvious, after all, with parents at a very different level, many parents themselves not knowing what is right or wrong, and how to educate their children, let alone to say that inequality in wealth is even more deadly, in addition to social relations, where there is a starting point for growth, and where differences are holistic.

But just as the first step in the treatment is to acknowledge the disease, the first step in progress is to identify the situation.

Education and self-education are complex topics in themselves, and I do not have much to say, but there is a little touch and a little touch to share with you. In short, there are things that are clearly right, and that do not require much preaching to do, like hard work, like pro-activeness, like laughing and complaining.

Is the tremor destroying the young people in the Chinese sector? – I know the class answer.

I don’t know.

Keep your eyes on the road.